Free doubling and halving game for Years 1 to 4, matched to the national curriculum. No account needed.
Practise connected doubling and halving facts with ranges to 20, 50 and 100. Correct answers can trigger celebrations. Feedback and retry options depend on the game.
Learning objective: Recall doubles and corresponding halves, using the inverse relationship between multiplication and division.
Curriculum anchor: England mathematics programmes of study: multiplication and division, mental calculation and inverse operations.
This game is designed as short independent practice after an idea has been introduced. It does not replace direct teaching, mathematical or scientific discussion, or an adult checking whether the learner can explain the idea away from the screen.
Pair each double with its matching half and ask what stays the same when the number range increases. Take a break when you need one.
Does it need an account? No. The game runs in the browser and asks for no name, email address, school or location.
Is it timed? Timing varies by activity. Check the available modes and instructions before starting.
Can it be used on a phone? Controls vary by game. Use the on-screen buttons or read the instructions for keyboard and drag actions.
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