Free Years 9–10 named-text companion — recognise and select analysis plans to use with your own copy. No account needed.
Recognise or select an analysis plan to try with the learner's own lawful text and notes; no modern extract is supplied and the game does not inspect the learner's evidence or analysis. Correct answers can trigger celebrations. Feedback and retry options depend on the game.
Learning objective: Recognise and select suitable plans for quotation, language, character, theme, setting, plot, context and comparison work.
Curriculum anchor: GCSE English literature and KS3 named-text companion skill practice. It does not itself assess knowledge, evidence choice, analysis or mastery of any named work.
This game is designed as short independent practice after an idea has been introduced. It does not replace direct teaching, mathematical or scientific discussion, or an adult checking whether the learner can explain the idea away from the screen.
Keep the learner's lawful copy and class notes beside the game. Treat each answer only as a plan choice; review the evidence and analysis separately. Take a break when you need one.
Does it need an account? No. The game runs in the browser and asks for no name, email address, school or location.
Is it timed? Timing varies by activity. Check the available modes and instructions before starting.
Can it be used on a phone? Controls vary by game. Use the on-screen buttons or read the instructions for keyboard and drag actions.
Choose another game · Privacy Policy · Corrections · Methodology